FANG
Marksman
Farm Lane
Private Ear, Fang is a nimble, sustained damage marksman with a diverse skill set, excelling in zoning, crowd control, and continuous damage output. Mastering his unique abilities and strategic positioning is key to optimizing his performance in team fights and securing victories on the battlefield.
HERO PROFILE
Marksman
Artillery Marksman
Dash/Finish
Early Game
SKILLS
This is the list of skills of Fang
Passive
Going Undercover
Cooldown: 0s, Cost: 0
Yuan Fang can use Espionage Insight to detect and track enemy heroes, gaining vision of them for 1 second. This effect can trigger on the same unit every 6 seconds. Additionally, Yuan Fang can identify the weaknesses of jungle monsters, causing all attacks to deal an extra 7.5-15% physical damage to jungle monsters and minions.
Tips: Yuan Fangโs passive allows for rapid clearing of minion waves and jungle camps, and his range advantage ensures safety.
Skill 01
Target Sighted
Cooldown: 10/9.6/9.2/8.8/8.4/8s, Cost: 60
Yuan Fang marks an enemy target with a Dark Mark, which explodes after 4 seconds, dealing 90/108/126/144/162/180 (+65% Physical Attack) physical damage to enemies within the area. Yuan Fang’s basic attacks will stack the Dark Mark, up to 4 layers. Each layer adds 90/108/126/144/162/180 (+65% Physical Attack) physical damage, and 4 layers will trigger an immediate explosion of the Dark Mark. When casting this skill, Yuan Fang also gains 35/42/49/56/63/70% attack speed and an additional 75 attack range for 4 seconds.
Tips: Once the Dark Mark is applied, the delayed explosion makes enemies nervous. During team fights, the area damage from the explosion can easily affect nearby enemies, providing good AOE damage.
Skill 02
Wheel Away
Cooldown: 12/11.2/10.4/9.6/8.8/8s, Cost: 80
Yuan Fang throws a spinning wheel and uses Phantom Move to catch it at the endpoint. While moving, he cannot be selected. The spinning wheel deals 150/180/210/240/270/300 (+65% Physical Attack) physical damage to enemies and reduces their movement speed by 50% for 2 seconds. The path left by the spinning wheel burns for 2.9 seconds, dealing 70/84/98/112/126/140 (+20% Physical Attack) physical damage every 0.25 seconds and reducing movement speed by 50%.
Tips: When Yuan Fang attacks, the spinning wheelโs impact slows enemies, making it difficult for them to escape once marked with Dark Mark. In GANK situations, the spinning wheel can be used for escape, and the burning path prevents enemies from easily chasing him.
Ultimate
Bladestorm
Cooldown: 36/30/24s, Cost: 130
Yuan Fang throws a spinning wheel that generates a Blade Storm, dealing 160/240/320 (+85% Physical Attack) physical damage to the target and continuing to deal damage over 5.4 seconds. Enemies within the storm take 50/75/100 (+40% Physical Attack) physical damage every 0.5 seconds and have their movement speed reduced by 50%. Enemies in the inner circle receive double damage, and Blade Storm can also stack Dark Mark layers.
Tips: This skill provides sustained large-area damage and is strategically used to block paths. It can be treated as a fortress for your damage output, allowing you to maneuver within the Blade Storm area while enemies are trapped. Mastering this skill is key to playing Yuan Fang effectively.
BUILD OPTION-1
Boots of Resistance
Axe of Torment
Bloodweeper
Shadow Ripper
Eternity Blade
Daybreaker
Nightmare 10x
Stealth 7x
Reaver 3x
Eagle Eye 10x
Flash
BUILD OPTION-2
Rapacious Bite
Boots of Resistance
Axe of Torment
Bloodweeper
Cuirass of Savagery
Shadow Ripper
Mutation 10x
Stealth 7x
Reaver 3x
Eagle Eye 10x
Smith
BUILD OPTION-3
Rapacious Bite
Boots of Dexterity
Axe of Torment
Bloodweeper
Eternity Blade
Daybreaker
Fate 3x
Red Moon 4x
Calamity 3x
Hunt 7x
Reaver 3x
Eagle Eye 10x
Flash
COUNTER
This is the list of heroes that can counter this hero in team fight/solo fight depending on the situation.
Marksman
ARLI
Marksman
CONSORT YU
HOK Fang Synergy
Bai Qi: As the only hero with a taunt ability in the current version, Bai Qi has strong crowd control and tanking capabilities. Fang’s first skill has an AoE explosion effect, which can deal high damage when enemy heroes are clustered together. Fang’s ultimate also has strong AoE damage. If Bai Qi uses his second skill and ultimate together to taunt and control multiple enemy heroes, Li Private Ear can easily deal explosive damage with his first skill followed by his ultimate.
Peacemaker (Mozi): In the late game, fang’s damage output and attack range are relatively weaker compared to other marksmen. Mozi, who has high damage and long-range poke control abilities, can complement Fang’s weaknesses. Mozi’s ultimate can also control multiple enemies at once, allowing Fang to deal explosive damage.
HOK Fang Counter
Be mindful of calculating Dark Mark’s damage; After Li Fang’s mobility skill is used, look for opportunities to limit his damage output.
Prince of Lanling: His stealth and burst damage capabilities can easily approach and eliminate Li Yuanfang.
Hua Mulan: Her extremely high burst damage output can quickly eliminate an improperly positioned Private Ear.
Team Fight Strategy
Fang is a nimble, sustained damage marksman. On the battlefield, he needs to continuously seek opportunities to deal high team damage.
With a variety of skill features, similar to a spy having multiple concealed weapons, Private Ear can easily adapt to different situations. The delayed explosion of his first skill makes it difficult for squishy enemies to engage directly.
His second skill can be used both offensively and defensively. His ultimate can continuously slow enemies within a large area, forcing them to pay a hefty price to pass through. Remember, Private Ear is not a burst damage marksman. His damage output relies on creating opportunities using his skill set.
How to Play Fang
(Fang Gameplay Strategies)
As a pro gamer, here’s a suggested gameplay strategy for Private Ear during early, mid, and late game:
Early Game:
- Focus on farming and clearing minion waves quickly using your passive ability for extra damage on jungle monsters.
- Poke and harass your enemies in the lane with your first skill (Target Sighted) to create pressure and potentially force them to retreat or recall.
- Use your second skill (Wheel Away) to dodge enemy skill shots and engage or disengage fights effectively.
- Coordinate with your support or Jungler for Ganks, capitalizing on your crowd control and damage from your second skill and Frist Skill.
Mid Game:
- Continue to farm and take objectives (towers, dragons, etc.) while maintaining map awareness and participating in team fights.
- Focus on positioning yourself safely during skirmishes and team fights, using your skills to deal consistent damage and control the enemy’s movements.
- Use your ultimate (Blade Storm) strategically to zone enemies and secure objectives or to disrupt the enemy’s formation in team fights.
- Rotate with your team to secure map control, applying pressure to the enemy by pushing lanes and contesting objectives.
Late Game:
- Prioritize positioning and survival, as you will be a primary damage dealer for your team. Stay behind your frontline and avoid getting caught by enemy crowd control or assassins.
- Continuously deal damage using your skillset combos, while keeping track of your stacks and timing your explosions for maximum AoE damage.
- Work closely with your teammates, especially those with strong crowd control and peel, to ensure you can deal damage safely and effectively.
- Focus on taking major objectives like Tempest Dragon and Buffs, using your zoning abilities to control enemy movement and secure the objectives for your team.
By following this strategy, you can optimize Private Ear performance throughout the game, enhancing your chances of victory.

