SHOUYUE
Marksman
Farm Lane
Shouyue is a marksman in Honor of Kings, excelling at long-range sniping. His passive, Accuracy, enhances his damage and penetration when he remains inactive for 2 seconds. His core skills include The Tranquil Eye for map control, Wild Wind for high burst damage, and Getaway for mobility. A suitable build focuses on items that boost physical attack damage and physical pierce .
SKILLS
This is the list of skills of Shouyue
Passive
Accuracy
If Shouyue goes 2 seconds without attacking, he rapidly gains the Ambush effect, stacking up to 5 layers. When he has Ambush stacks, Shouyueโs physical penetration is increased by 20%, and his basic attack damage is increased by 30โ60 points. Each basic attack that hits an enemy hero consumes 1 Ambush stack, while skills that hit an enemy hero consume 5 Ambush stacks.
Aiming: When attack speed reaches 40/80/120/160%, the time required to regain Ambush stacks is reduced by 0.25/0.5/0.75/1 second. For every 1% increase in critical strike rate, the damage of Wild Wind and Getaway is increased by 4 and 2 points, respectively.
Tips: Shouyue should focus on increasing his physical attack and penetration. Camouflage helps him find safe sniping positions or easily escape during a chase.
Skill 01
The Tranquil Eye
Cooldown: 1.5s, Cost: 30
Shouyue places a device that lasts for 300 seconds, detecting an area with a range of 600โ1000 units. The device can be prepared every 35/34/33/32/31/30 seconds, with a maximum of 3 devices being stored and placed. If the device is captured by an enemy hero, it becomes inactive, and multiple enemy heroes capturing it will accelerate its deactivation.
Passive: In a non-combat state, Shouyue gains a camouflage effect and increases his movement speed by 15/18/21/24/27/30% and attack speed by 15/18/21/24/27/30% when near natural terrain or within the area of The Tranquil Eye. The attack speed bonus continues for 3 seconds after leaving the camouflage state.
Tips: Control the mapโs vision with The Tranquil Eye to dominate the battlefield. The passive effect of this skill enhances Shouyueโs damage when sniping enemies.
Skill 02
Wild Wind
Cooldown: 1.5s, Cost: 60
Shouyue snipes in the designated direction, dealing 600/720/840/960/1080/1200 (+250% Bonus Physical Attack) physical damage to the target hit, along with additional physical damage equal to 8% of the target’s maximum health. It also reduces the target’s movement speed by 90% for 0.5 seconds.
Aiming requires 2 seconds; if aiming is incomplete, the bullet may deviate. Up to 3 bullets can be stored, and each basic attack hit reduces the recharge time by 2.5%.
Wild Wind: When attack speed reaches 40/80/120/160%, the aiming time is reduced by 0.25/0.5/0.75/1 second, and the time needed to holster the gun is also reduced.
Tips: Wild Wind has an extremely long range and wide vision, making it Shouyueโs core skill. He can use this skill to snipe enemies, initiate team fights, or finish off low-health enemies.
Ultimate
Getaway
Cooldown: 1.5s, Cost: 100
Shouyue leaps backward while firing in the designated direction, dealing 400/600/800 (+150% Bonus Physical Attack) physical damage to enemies hit and reducing their movement speed by 15/22.5/30% for 2 seconds. Upon landing, Shouyueโs movement speed is increased by 15/22.5/30% for 2 seconds. Getaway shares ammunition with Wild Wind, consuming 1 bullet per use.
Basic attacks or skill attacks immediately cancel the speed boost.
Passive: Increases basic attack range by 30 units.
Tips: Getaway allows Shouyue to escape from enemies who are trying to engage him in close combat.
BUILD OPTION-1
Boots of Dexterity
Axe of Torment
Siege Breaker
Starbreaker
Doomsday
Dreamforged – Skypiercer
Calamity 10x
Reaver 7x
Hunt 3x
Eagle Eye 10x
Flash
BUILD OPTION-2
Boots of Dexterity
Starbreaker
Siege Breaker
Pure Sky
Bloodweeper
Dreamforged – Tempest
Red Moon 10x
Reaver 3x
Hunt 7x
Eagle Eye 10x
Flash
COUNTER
This is the list of heroes that can counter this hero in team fight/solo fight depending on the situation.
Marksman
CONSORT YU
Marksman
DI RENJIE
When using skill 2, you can rush to Bai Li Shou Yue’s side, forcing him to cancel skill 2; 2. Area of effect skills can hit Bai Li Shou Yue in camouflage.
In team fights, use camouflage to find the right sniping position, use skill 1 to place side vision to avoid being ambushed by enemies from behind, then use skill 2 to initiate or pick off targets based on the situation.

